I am working on my hand drawing, but my focus is 3D modeling and animation.
bonnie doing storm things.
playblast of a project i’m working on.
it’s the bonnie rig as ‘storm’ from x-men. this is all the animation, i still have to add effects and sounds.
the final render should be done in a week or so.
we are animating run cycles to drop into a game engine.
here is my effort.
this is how he runs forward. i will post his backwards and side runs later.
the song is ‘pony’ by ginuwine.
the idea behind this project is to take a few of someone’s favorite characters and combine them into one action figure.
characters used: batman, the black power ranger, avatar aang, daria, foxxy love, the little mermaid.
something sweet i’m working on.
a quick mini-challenge for myself:
make a simple sphere look like a ball of ice using specular and normal maps.
i used photoshop, maya, and (very little) mudbox.
i find it reads more like a water droplet, but had i used a cube i think it would read more ‘ice’.
we were instructed to make a low polygon model look like a high detail model using the occlusion map.
i used maya and photoshop.
i love lucy.
a concept of a much more detailed idea to come later. each planet, roughly to scale, featuring their respective symbols, surrounded by the zodiac stars.
the neighborhood i created for the commercial i’m working on for class.i was instructed to make it bright and simple. think ‘nick jr’.
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